
Amazon Courses
Amazon.com, Inc. is an American electronic commerce and cloud computing company with headquarters in Seattle, Washington. It is the largest Internet-based retailer in the United States.

Amazon.com, Inc. is an American electronic commerce and cloud computing company with headquarters in Seattle, Washington. It is the largest Internet-based retailer in the United States.
In this course, part of the AWS Developer Series, you will develop and deploy applications on the AWS platform. Throughout the course, working in Python on Linux, you will develop a web application building upon your developer skills and using AWS services and tools. Your AWS instructors will guide you through getting started with AWS, creating an account, and installing SDKs. Throughout the course, we will use hands-on exercises to build out a web application. You will use both the Amazon EC2 and AWS Lambda compute services, as well as learn about object stores by saving and accessing images and video in Amazon S3. You will use Amazon Rekognition to analyze images and video. Collected data will be managed using the Amazon Relational Database Service (RDS). You will refactor your application along the way, increase availability using load balancing, and improve performance and durability using messaging and queuing with the AWS SNS messaging service and Amazon SQS queuing service. Throughout the class, your instructors will introduce you to general AWS concepts such as Regions, Availability Zones, Virtual Private Clouds (VPCs), and Security Groups. You will use the AWS service APIs programmatically via AWS SDKs, the AWS CLI, and the AWS Cloud9 Integrated Development Environment (IDE). Class discussions will provide an opportunity for you to interact with fellow students as well as AWS training staff. When you have completed this class, you will be ready to continue on into the second course in this series, which will focus on deploying applications in the cloud.
This course explores how to use LibGDX to build 2D games that run anywhere, from web browsers to mobile devices. We start with simple drawings, and then turn to simple animations, physics, and user input handling. Finally, we create a full game, called Icicles, where icicles rain down from the top of the screen, and the player must dodge them using the arrow keys or by tilting their phone.
At first it may seem strange to consider monetization before a game is even completed, and many developers leave this as an afterthought. But monetization should be built into the fabric of a game from the beginning, because a clearly defined and understood monetization strategy can have tremendous impact on design decisions made during the development process. This kind of forward-thinking approach is especially important in today’s highly competitive game market, and keeping monetization strategy front-of-mind throughout can be the difference between product success and failure. This course will teach you how to make your game stand out in a very crowded field, and encourage people to pay for game features that will define the ultimate success of your product.Currently, most game apps are free to play, and many users are looking for something simple and entertaining without the risk of making a purchase. We'll look at the most successful premium and freemium games, and discuss the most effective strategies for monetization. Our goal in this course is to teach students how to design games that produce sustainable revenue over the long-term.
'2D Game Development with libGDX' explored the basics of the libGDX game framework, from simple drawing to user input. This course will use those skills to create a much more sophisticated platforming game called GigaGal. In creating GigaGal, you'll learn about sprite drawing, keeping track of complex game state, controlling interactions between game entities, and also how to load and manage level data.
In this course, part of the AWS Developer Series, you will learn how to use DevOps methodologies and tools. You will build and test your application using AWS Cloud9, and deploy to your cloud-based infrastructure with AWS Elastic Beanstalk. You will create a continuous integration/continous delivery (CI/CD) pipeline using AWS CodeBuild, AWS CodeCommit, and AWS CodePipeline. You will monitor your application and deployment using Amazon Cloudwatch, and create dashboards using Amazon Elasticsearch and Kibana to gather and catalog performance metrics. This course has a significant hands-on component. Throughout the class, you will perform exercises using the AWS services covered. Class discussions provide an opportunity for you to interact with fellow students as well as AWS training staff.
This course, part of the AWS Developer Series, will focus on helping you optimize your applications and you work in AWS. We strongly recommend that you complete the first course in the series, "Building on AWS" before starting this course. You will look at ways to improve utilization by using containers with the Amazon Elastic Container Service (Amazon ECS), caching services such as Amazon CloudFront and Amazon ElastiCache, and monitoring tools such as Amazon CloudWatch. You will look at serverless architectures using Amazon DynamoDB, Amazon API Gateway and, AWS Lambda. You will explore the AWS Command Line Interface (CLI), AWS Identity and Access Management (IAM) and learn how to use the AWS Key Management Service (KMS). You will finish off the class with a deep dive into AWS CloudFormation and a capstone exercise where you will debug a CloudFormation template. This course has a significant hands-on component. Throughout the class, you will perform exercises using the AWS services covered. Class discussions will provide an opportunity for you to interact with fellow students as well as AWS training staff.