HTML5 Game Development

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Udacity
Free Online Course
English
8 weeks long
selfpaced

Overview

This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.



Why Take This Course?

At the end of this course, you'll understand how to develop an HTML5 game.
You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance.

Syllabus

Lesson 0

Optional HTML/Javascript crash course

Lesson 1

Introduction to Canvas rendering

Lesson 2

Atlases

Lesson 3

Map rendering

Lesson 4

Basic Input, handling events

Lesson 5

The entity hierarchy

Lesson 6

Box2D, and using external libraries

Lesson 7

Adding sound

Lesson 8

Asynchronous Loading

Supplementary Materials

Link to download free chapters

Taught by

Colt McAnlis and Peter Lubbers

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